![]() To fixed 12GB hdd (VHD resizer proven with other tools) and got - Could not load, unable to detect geometry.Ībout builds - i downloaded older build, but there are 4 subdirectories, it would be nice add some info - text file which one is main one too its a bit mess. With IMGMOUNT C D:\Games!Emulators\DosBoxes\DosBox-X\Win98HDDs\exPCemSystem12GB.vhd converted from dynamic. but its not advertised as main one, or better not broken etc. it would be nice to add at least some lines about other image usage, some special flags are needed etc.ĭosbox-x-mingw-64bit-sdl2 build is fine (with *.img). Yeah documentation to about usage of anything else than img is not good. its very basic step, to make it working at all. It would be really nice, if you are aware such bug add note to tutorial page, because otherwise its that page invalid. When Windows 3.1 starts, the DOSBox window shrinks to the pixel size of the Windows desktop, which is pretty small on a 4K monitor, so I have to drag that window larger and reset its aspect ration - a small nuisance but they add up. Then, I could set SLOBS to display the game. I ALT ENTER to get the game back to full screen, but Id love to be able to keep the game in a window so I can more easily navigate between elements on my desktop. to see how much users will appreciate it too. I use ALT TAB to let the mouse explore my screen space across monitors, which is great, but then the game is in this really tiny window. That is a bug in version 0.83.17, try reverting back to 0.83.16Ībout new feature i think that my request is valid, i dunno if you have something like voting about new features. system - C boot drive, image is not so big, but Win9x disk with lots of game could be quite big. and not creating duplicated one in first place. to fixed 12GB hdd (VHD resizer proven with other tools) and got - Could not load, unable to detect geometry. I tried vhd: with IMGMOUNT C D:\GamesEmulators\DosBoxes\DosBox-X\Win98HDDs\exPCemSystem12GB.vhd converted from dynamic. ![]() I know that this is not helping thread, but where to get help?Īlso with proper support for dynamic *.vhd i would be able to use same Data game disk image for Qemu,PCem, Vmware etc. dosbox-x-mingw-64bit-sdl2 build is fine (with. ![]() I highly suspect that is something broken within Dosbox-X or in tutorial. Same as with new *.img image 8G, 10G, 16G created by imgmake: How to do it, im not familiar with it?īTW are you sure than Win9x tutorial is up to date? I tried convert my dynamic vhd to fixed size (i used VHD Resizer), but i wasnt able to boot it anyway (i got error about disk geometry, disk is fine its working with other tools). I would say that inbuild solution would be always better, but still.
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